Tilemap.build

Discuss suggestions to improve the Axel library.

Tilemap.build

Postby tharo » Fri Mar 29, 2013 4:37 am

Hi Arkeus,

I was wondering why the fuck your still using CVS Data in your tilemap-build function. Okay, it comes in Handy for some reasons and I wont ask for dumping it. But why is there no generic function for arrays?
Everyone that loads his data using parsing classes (such as JSON f.e.) or even did a smal map generator is forced to rewrite a whole bunch of init code or to (even worse, I cant belive flixel is actually doing it that way) transform the data BACK to a string. Just the way that you can split it up again. Hilliarious.

So my request is a build function that simply takes an array of indexies. If 1D+width value or 2D ... I dont care. But please dont do a Array2CVS <.<
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Re: Tilemap.build

Postby Arkeus » Fri Mar 29, 2013 11:24 am

Agreed. Will probably accept an array of arrays, or the current format (and the current format gets parsed). Current format is nice for beginners and matches flixel (almost) so that's what I started with. But I agree supporting non-string is a good idea.
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